Pending Departures
An airport operations puzzle game where you inspect flight records and make departure decisions under time pressure, developed for GMTK Game Jam 2026 using Unity.
An airport operations puzzle game where you inspect flight records and make departure decisions under time pressure, developed for GMTK Game Jam 2026 using Unity.
A cozy puzzle game about building one continuous path. Made in Unity for GMTK Game Jam 2025 and featured on the official jam livestream.
A turn-based battle game where your hands cast the spells. A real-time hand-tracking demo connecting Python MediaPipe to Unity through OSC.
A 3D horror puzzle game set beneath WashU’s Brookings Hall. Explore a decaying laboratory, piece together its past, and solve physical puzzles to uncover its secrets.
Fly through the skies as a lost pigeon, dodging obstacles and finding your way home. A pixel-art journey across cities, forests, deserts, and mountains.
A 2D pixel-art shooter about piloting a flying machine through waves of airborne enemies. Protect both the pilot and the machine as you dodge, fire back, and face the final boss.